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&nbsp;<ul>
<li>BackBufferWasCleared
: <a class="el" href="_wrapper_8cpp.html#a6ae1f4ef0b7021f15268fb8f38867fcd">Wrapper.cpp</a>
</li>
<li>client_hWND
: <a class="el" href="_wrapper_8cpp.html#a01d42336c19d3c17c527fc20b3f533fd">Wrapper.cpp</a>
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<li>clientWND_height
: <a class="el" href="_wrapper_8cpp.html#af0af66b45ec5ffdc2594ffc6a3780a7f">Wrapper.cpp</a>
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<li>clientWND_width
: <a class="el" href="_wrapper_8cpp.html#ab04e79b4d01b410a6f55518a117b2e65">Wrapper.cpp</a>
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<li>CurrentDestBlend
: <a class="el" href="_wrapper_8cpp.html#a96a2fcb5be794bf5eec5ec5109257b0e">Wrapper.cpp</a>
</li>
<li>CurrentSrcBlend
: <a class="el" href="_wrapper_8cpp.html#a1e4b60c8d10ca9a4146b7218925f7783">Wrapper.cpp</a>
</li>
<li>d3d8Caps
: <a class="el" href="_wrapper_8cpp.html#ad871b1decd43033b5d94c5cd4240e77d">Wrapper.cpp</a>
</li>
<li>define
: <a class="el" href="_wrapper_8hpp.html#ac56bd18976e7cd88aa37d418b8655a1c">Wrapper.hpp</a>
</li>
<li>fakeDevice
: <a class="el" href="_wrapper_8cpp.html#a520e64000cf556d738e2bad2f0b411e5">Wrapper.cpp</a>
</li>
<li>fakeDirect3D
: <a class="el" href="_wrapper_8cpp.html#af31c27cd415c2e9856c7f2bc805d6a07">Wrapper.cpp</a>
</li>
<li>FakeWaterTexture
: <a class="el" href="_wrapper_8cpp.html#a6297ac7e9cab3445bda0ffa00797f228">Wrapper.cpp</a>
</li>
<li>guid
: <a class="el" href="_wrapper_8hpp.html#aa9ea26faccd0670ffca16d885f3f2b94">Wrapper.hpp</a>
</li>
<li>HUDRenderingStarted
: <a class="el" href="_wrapper_8cpp.html#ac80f60467004cecdbcc434e10825f4f6">Wrapper.cpp</a>
</li>
<li>index
: <a class="el" href="_wrapper_8cpp.html#a589d64202487f78e3cc30dd2e04c5201">Wrapper.cpp</a>
</li>
<li>LoadingScreen
: <a class="el" href="_wrapper_8cpp.html#a32e2060c13011a2a8ca4092e3383731d">Wrapper.cpp</a>
</li>
<li>MatrixHUDidentifier
: <a class="el" href="_wrapper_8cpp.html#aeabad8b7684a6990da651f8265fa4c52">Wrapper.cpp</a>
</li>
<li>OldDepthSurface
: <a class="el" href="_wrapper_8cpp.html#a47a4861231fcf7d8b4643aaf225f18bc">Wrapper.cpp</a>
</li>
<li>RenderedGrass
: <a class="el" href="_wrapper_8cpp.html#a429224b9707f36b93e2d1c925b15cc48">Wrapper.cpp</a>
</li>
<li>RenderedLand
: <a class="el" href="_wrapper_8cpp.html#a586e071d4deb99ff0849b33c1f6ca48e">Wrapper.cpp</a>
</li>
<li>RenderingToTexture
: <a class="el" href="_wrapper_8cpp.html#af25c35a701551195ac7076f143f57e3c">Wrapper.cpp</a>
</li>
<li>ShadersApplied
: <a class="el" href="_wrapper_8cpp.html#ab5a774dd58d680b977c059d7ab55c582">Wrapper.cpp</a>
</li>
<li>ShadowPlaneDrawn
: <a class="el" href="_wrapper_8cpp.html#aa739ea8418e67af937fc262e863d54ed">Wrapper.cpp</a>
</li>
<li>tcount
: <a class="el" href="_wrapper_8cpp.html#a09467367454312afdf090ec7d63cb8b3">Wrapper.cpp</a>
</li>
<li>VoodooCore
: <a class="el" href="_wrapper_8cpp.html#a8851208dfc71f393e4b07e822e8a9bf1">Wrapper.cpp</a>
</li>
<li>VoodooDX9
: <a class="el" href="_wrapper_8cpp.html#a713cce27ba1e7e1d8ab9e8104f0d86af">Wrapper.cpp</a>
</li>
<li>WindowedMode
: <a class="el" href="_wrapper_8cpp.html#a8bdb656d0b4203354c4f789f1c5f1c97">Wrapper.cpp</a>
</li>
<li>zWriteEnabled
: <a class="el" href="_wrapper_8cpp.html#ae7e3a6ad1f15cf83ba640689d354b2ea">Wrapper.cpp</a>
</li>
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